Using Unity MARS and Flutter to Author Cross-Platform AR Experiences.

Introduction

Furthermore, a Flutter…


Introduction


Marketing Image for Noirscape featuring the Femme Fatale

Introduction

Through reference to…


Narrativity in Mobile Computing

Introduction


Following on from my reflection about the porous boundary between the fictional [or synthetic] world of electronic narrative platforms and the realworld, I would like to now switch my focus to the role of realworld within the scope of interactive networked narrative; I shall focus particularly upon the idea of spatialised narrative i.e. the intersection of space and narrative; with the aim of exploring the synergistic potential of combining space, place, computing and interactive narrative.

Cyberspace or Cyberplace?

“Whereas film is used to show a reality to an audience, cyberspace is used to give a virtual body, and a role, to everyone in…


blurred boundaries between fiction and reality
blurred boundaries between fiction and reality

In a previous article I considered how the Choose Your Own Adventure books I played as a kid were in fact book-games just as games I played on a tv screen or monitor are video-games. More recently I played the 2018 Netflix movie-game called Black Mirror: Bandersnatch.

Bandersnatch requires the player to makes decisions for the main character using the TV remote control. An intriguing twist [spoiler alert] within the Bandersnatch narrative, to me at least, is when you, the player, are able to inform the main character about the nature of what’s actually going on. The narrative leaves the…


choose your own adventure
choose your own adventure

Like so many other kids growing up in the 1980’s I spent a heck of a lot of time playing Choose Your Own Adventure (CYOA) books as well as playing/making text based adventure games for my Commodore and Sinclair home computers. I recall spending hours upon end staring at a tv screen with a flashing cursor, writing simple commands within a text game : go west, sit down, pull chord, enter hole. Often I’d be stuck in a seemingly neverending sequence of typing the same commands and just not being able to unblock new content. Even if I should finally…


Introduction

The app combines artificial intelligence and gamification to acquire user submitted source images to enhance the underlying machine learning object recognition dataset.

The app prototype uses a fairly limited pre-trained data model with just under a hundred recognisable classes of object; ranging from a computer mouse to a fridge, a person or even a toilet!

To help improve the number of recognisable objects, the app asks the user to share photographs of objects…


Askeuomorphic UI — visual design for digital natives.

Introduction

This short analysis will conclude that an askeuomorphic approach to UI design, through which real-world-like components are abandoned, is a naturally appropriate direction to follow within a population of digitally native and assimilated users. …


Introduction

Getting Started

// Note
// This tutorial assumes you have already set up a VueJs project and // created the route and view for a contact form screen.

Setting up Firebase

Mat Wright

Creative Technologist & Developer working with Augmented Reality | Flutter | Unity | Web — Twitter : @_MatWright_

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